JSR-184 Public Review Draft - Apr. 30, 2003.
A B C D E F G I J K L M N O P R S T U V W X Y Z

P

PARALLEL - Static variable in class javax.microedition.m3d.Camera
Specifies a parallel projection matrix.
PERSPECTIVE - Static variable in class javax.microedition.m3d.Camera
Specifies a perspective projection matrix.
pick(int, float, float, float, float, float, float, Node, RayIntersection) - Method in class javax.microedition.m3d.Group
Picks the first enabled Mesh or Sprite in this Group that is intercepted by the given pick ray and is in the specified scope.
pick(int, float, float, RayIntersection) - Method in class javax.microedition.m3d.Camera
Picks the first enabled Mesh or Sprite in the World that is intercepted by the given pick ray and is in the specified scope.

JSR-184 Public Review Draft - Apr. 30, 2003.
A B C D E F G I J K L M N O P R S T U V W X Y Z
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