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Material
- class javax.microedition.m3d.
Material
.
An Appearance component encapsulating material attributes for lighting computations.
Material()
- Constructor for class javax.microedition.m3d.
Material
Creates a Material object with default values.
Mesh
- class javax.microedition.m3d.
Mesh
.
Mesh is a renderable 3D geometry object, defined as a polygonal surface.
Mesh(VertexBuffer, IndexBuffer[], Appearance[])
- Constructor for class javax.microedition.m3d.
Mesh
Constructs a new Mesh with the given VertexBuffer and submeshes.
Mesh(VertexBuffer, IndexBuffer, Appearance)
- Constructor for class javax.microedition.m3d.
Mesh
Constructs a new Mesh consisting of only one submesh.
MODULATE
- Static variable in class javax.microedition.m3d.
CompositingMode
Selects the basic modulating blending mode; source pixels are multiplied with the destination pixels.
MODULATE_X2
- Static variable in class javax.microedition.m3d.
CompositingMode
Selects the brighter modulating blending mode.
MORPH_WEIGHTS
- Static variable in class javax.microedition.m3d.
AnimationTrack
Specifies the morph target weights of a
MorphingMesh
as an animation target.
MorphingMesh
- class javax.microedition.m3d.
MorphingMesh
.
A vertex morphing mesh.
MorphingMesh(VertexBuffer, VertexBuffer[], IndexBuffer[], Appearance[])
- Constructor for class javax.microedition.m3d.
MorphingMesh
Constructs a new MorphingMesh with specified base mesh, morph targets, and submeshes.
MorphingMesh(VertexBuffer, VertexBuffer[], IndexBuffer, Appearance)
- Constructor for class javax.microedition.m3d.
MorphingMesh
Constructs a new MorphingMesh with specified base mesh and morph targets.
mul(Transform)
- Method in class javax.microedition.m3d.
Transform
Multiplies this transformation from the right by the given transformation.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
JSR-184 Public Review Draft - Apr. 30, 2003.
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FRAMES
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All Classes
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B
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for details.