JSR-184 Public Review Draft - Apr. 30, 2003.
A B C D E F G I J K L M N O P R S T U V W X Y Z

M

Material - class javax.microedition.m3d.Material.
An Appearance component encapsulating material attributes for lighting computations.
Material() - Constructor for class javax.microedition.m3d.Material
Creates a Material object with default values.
Mesh - class javax.microedition.m3d.Mesh.
Mesh is a renderable 3D geometry object, defined as a polygonal surface.
Mesh(VertexBuffer, IndexBuffer[], Appearance[]) - Constructor for class javax.microedition.m3d.Mesh
Constructs a new Mesh with the given VertexBuffer and submeshes.
Mesh(VertexBuffer, IndexBuffer, Appearance) - Constructor for class javax.microedition.m3d.Mesh
Constructs a new Mesh consisting of only one submesh.
MODULATE - Static variable in class javax.microedition.m3d.CompositingMode
Selects the basic modulating blending mode; source pixels are multiplied with the destination pixels.
MODULATE_X2 - Static variable in class javax.microedition.m3d.CompositingMode
Selects the brighter modulating blending mode.
MORPH_WEIGHTS - Static variable in class javax.microedition.m3d.AnimationTrack
Specifies the morph target weights of a MorphingMesh as an animation target.
MorphingMesh - class javax.microedition.m3d.MorphingMesh.
A vertex morphing mesh.
MorphingMesh(VertexBuffer, VertexBuffer[], IndexBuffer[], Appearance[]) - Constructor for class javax.microedition.m3d.MorphingMesh
Constructs a new MorphingMesh with specified base mesh, morph targets, and submeshes.
MorphingMesh(VertexBuffer, VertexBuffer[], IndexBuffer, Appearance) - Constructor for class javax.microedition.m3d.MorphingMesh
Constructs a new MorphingMesh with specified base mesh and morph targets.
mul(Transform) - Method in class javax.microedition.m3d.Transform
Multiplies this transformation from the right by the given transformation.

JSR-184 Public Review Draft - Apr. 30, 2003.
A B C D E F G I J K L M N O P R S T U V W X Y Z
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