JSR-184 Public Review Draft - Apr. 30, 2003.
A B C D E F G I J K L M N O P R S T U V W X Y Z

A

addAnimationTrack(AnimationTrack) - Method in class javax.microedition.m3d.Object3D
Adds the given AnimationTrack to this Object3D, potentially changing the order and indices of the previously added tracks.
addChild(Node) - Method in class javax.microedition.m3d.Group
Adds the given node to this Group, potentially changing the order and indices of the previously added children.
addTransform(Node, int, int, int) - Method in class javax.microedition.m3d.SkinnedMesh
Sets a weighted transformation on a range of vertices in the VertexBuffer associated with this SkinnedMesh.
ALPHA - Static variable in class javax.microedition.m3d.CompositingMode
Selects the alpha blend mode.
ALPHA_ADD - Static variable in class javax.microedition.m3d.CompositingMode
Selects the additive blend mode.
ALPHA_FACTOR - Static variable in class javax.microedition.m3d.AnimationTrack
Specifies the alpha factor of a Node as an animation target.
AMBIENT - Static variable in class javax.microedition.m3d.Material
A parameter for setColor and getColor, specifying that the ambient color component is to be set or retrieved.
AMBIENT_COLOR - Static variable in class javax.microedition.m3d.AnimationTrack
Specifies the ambient color of a Material, or the ambient light intensity of a World as an animation target.
animate(int) - Method in class javax.microedition.m3d.Object3D
Updates all animated properties in this Object3D and all Object3D's that are reachable from this Object3D.
AnimationController - class javax.microedition.m3d.AnimationController.
A set of methods for controlling multiple AnimationTracks as one.
AnimationController() - Constructor for class javax.microedition.m3d.AnimationController
Creates a new AnimationController object.
AnimationTrack - class javax.microedition.m3d.AnimationTrack.
AnimationTrack associates a KeyframeSequence with an animatable property, and an AnimationController that controls the sequence.
AnimationTrack(KeyframeSequence, int) - Constructor for class javax.microedition.m3d.AnimationTrack
Creates an animation track with the given keyframe sequence targeting the given property.
Appearance - class javax.microedition.m3d.Appearance.
Appearance defines attributes that are needed for rendering a Mesh or Sprite.
Appearance() - Constructor for class javax.microedition.m3d.Appearance
Constructs an Appearance object with default values.

JSR-184 Public Review Draft - Apr. 30, 2003.
A B C D E F G I J K L M N O P R S T U V W X Y Z
Copyright © 2003 Nokia Corporation. See the Copyright Notice for details.