JSR-184 Public Review Draft - Apr. 30, 2003.

Uses of Class
javax.microedition.m3d.RayIntersection

Uses of RayIntersection in javax.microedition.m3d
 

Methods in javax.microedition.m3d with parameters of type RayIntersection
 boolean Group.pick(int mask, float ox, float oy, float oz, float dx, float dy, float dz, Node alignTo, RayIntersection ri)
          Picks the first enabled Mesh or Sprite in this Group that is intercepted by the given pick ray and is in the specified scope.
 boolean Camera.pick(int mask, float x, float y, RayIntersection ri)
          Picks the first enabled Mesh or Sprite in the World that is intercepted by the given pick ray and is in the specified scope.
 


JSR-184 Public Review Draft - Apr. 30, 2003.

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